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Lignite Coal #354
Lignite Coal #354
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Lignite mines added around the world. Mines and discovery event localized.
Should really be applied where the lignite coal is burned, but... We only have 1 coal good type. This is the next best solution.
Eastern Europe / Russia + Ethiopia + Costa Rica deposits added
…lopment-Victoria-3/Victoria-3-Dev into Imperia-Coal-Traits
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building_lignite_mine = { |
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There's only 4 main production methods in the primary group though, whats that 5th one? Because that is definitely not intended :s
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It's era level, not production method order.
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Hmm, actually... If anything, 3 and 4 should be higher.. Didnt see 5 on the normal coal mine was that high as well.
I.. Think we may have to go over the balancing collectively during the meeting :s
THE CHILDREN YEARN FOR THE MINES, AND I HAVE GIVEN THEM THE MINES |
Oh wait, Crushita had to do a once-over on any missing states for lignite, right? I've also added the charcoal kiln to the india region, since I had to dig into the meshes anyways.. |
This pull request introduces a new lignite mining feature, including the addition of a new building type, associated production methods, and modifiers. The changes span multiple files to incorporate lignite mining into the game, including new events and graphical updates for different city types. New Lignite Mining Feature:
Graphical Updates:
Historical and On-Action Changes:
Static Modifiers:
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So if you could still doe the transport pm that would be great. |
This has been slowly cooking since 1.6, so it have gone through 2 major compatches since its inception. I've done my best removing outdated references, and it seems to work as intended..
Crushita, the original modder for this project, did a bunch of research on lignite deposits, their locations and density afaik. His contributions in the map_data files are indicated with
# IMPERIA LIGNITE
above them.He wasn't done though when he left, so I took over.
I've indicated the original amount of coal on the vanilla coal lines and the % that was moved to lignite.
Generally I've gone with 75% (50% some places) of the coal moved to lignite, with 75% of that lying undiscovered. The deposits are real-life accurate as best as I could, although I took data from the modern day... But I'm guessing locations of coal deposits doesn't change in 200 years.
Lignite Mining is also only 80% effective compared to normal coal mining, (considered when moving coal to lignite; 4 coal mines became 5 lignite) just to disincentive it, and outputs a whole lot more pollution. Which is accurate. 30 - 40% more pollution compared to coal (when measuring the energy output) is the general rule of thumb, apparently.
I haven't moved already-existing coal mines into lignite buildings, which is certainly a way this branch could be improved!
For now, I'm just gonna check on vic3-tiger to see if everything is ok.